![]() ![]() Causes area of effect knockback and potentially stuns those immune to knockback. Shimmering Arrow: Area of effect, ranged, Ability. At rank 3, allegedly even longer duration and can damage multiple enemies at a time. Summons a Bone Totem that deals damage to a nearby enemy, lasts 15 seconds. At rank 3, more damage(?) and bigger area of effect.īone Fetish: Area of effect, Ability. Bows and Crossbows you use have a chance to explode, dealing damage and causing knockback to your target. At rank 3, lasts up to 10 seconds.Įxplosive Arrow: Passive Perk. Creates a Vortex that sucks enemies towards it and inflicts the Impaired ailment, lasts up to 6 seconds. At rank 3, lasts 20 seconds.Īrcane Maelstrom: Area of effect, Channeled, Ability. At rank 2, area of effect becomes larger. Causes a storm of rocks to surround you, damaging and potentially knocking back enemies, lasts for 12 seconds. At rank 3, even wider and longer area of effect.Įarthstorm: Self-targetted area of effect, Ability. At rank 2, wider and longer area of effect. Deals damage and have a chance to cause knockback in a cone infront of you. At rank 3, heals nearby allies every few seconds over the duration of the buff.Ĭascade: Area of Effect, Ability. At rank 2, also makes your attacks deal a large amount of bonus damage against Undead and Demonic enemies. Instantly heals some HP, then makes you Immune to Damage and Purge for 16 seconds. At rank 3, becomes a toggled Aura that absorbs a body every 5 seconds.Īvatar of Hope: Self-targetted, Buff, Ability. At rank 2, grants Demonic Frenzy on consumption(+10% Movement speed, attack damage, ability multiplier) for 5 seconds. Unholy Feast: Self-targetted, Area of effect, Ability. At rank 3, this can trigger every 3 seconds. At rank 2, this can trigger every 6 seconds. Once every 10 seconds, if below 50% of your max health, you deal some physical and fire damage in a blast around yourself. All Boon abilities additionally scales with Intelligence. At rank 3, lasts 15 seconds and the boosts are even stronger. At rank 2, lasts 12 seconds and the boosts are stronger. You and nearby allies gain improved offensive and defensive stats, but cannot move, for 10 seconds. Hold your Ground: Self-targetted, Area of Effect, Buff, Ability. At rank 3, the knockback, stun duration, and damage is further improved plus the ability gains an Area of Effect. At rank 2, the knockback, stun duration, and damage is improved plus this ability instantly kills Frozen targets. Delivers a strong attack knocks back and potentially stuns the enemy. Telekinetic Punch: Single Target, Melee, Ability. At rank 3, makes the Bleeding and Impaired debuffs stronger. Attacks a target and inflicts a strong Bleeding effect. Poison Strike: Single Target, Melee, Ability. Enfold yourself in a demonic aura that continuously damages nearby enemies. ![]() At rank 3, adds an Area of Effect around the original target and deals more damage.īlack Vortex: Self-targetted, Buff, Area of Effect. ![]() Continuously deals massive damage to an Undead or Demonic target, only deals moderate damage otherwise. Punish the Forsaken: Single Target, Ranged, Channeled, Ability. At rank 2, instantly kills a target below 15% of their max health. Deals massive damage to a single Living target, deals moderate damage otherwise. Slay the Living: Single Target, Ranged, Ability. At rank 3, every melee attack causes you to regain 1 Focus. At rank 2, it also Empowers your next Frost ability. At rank 1, landing a Melee attack Empowers your next Fire ability. Your weapon-based abilities now additionally scales with Intelligence. Rank 2 inflicts Bleeding, Rank 3 inflicts stronger Bleeding.īattlemage: Passive Perk. Hurls a throwing knife at up to 2/2/3 enemies and deals damage. Throwing Knives: Single Target, Ranged, Ability. Whenever you block a blow you temporarily gain an extra 30%/50%/70% chance to deal critical hits with Melee weapons. ![]()
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